Wednesday, December 11, 2024
Tag:

gaming

AI Defeats Professional Players in Multiplayer Video Games

AI defeats professional players in multiplayer video game Dota 2, showcasing OpenAI's advanced capabilities.

Google Gets Patent For YouTube Gaming

Google’s recent patent application suggests a move towards making YouTube an interactive gaming platform, changing online entertainment.

MySpace Looks Forward to a Future of Gaming and Ad Dollars

News Corp. Chief Digital Officer Jonathan Miller sat down with Fox Business in a video interview from a tech conference, and talked about MySpace’s future, among other things. The interview can be viewed here:

Online Gaming Audience Booming

The online gaming audience has seen a significant increase in the past year as people are increasingly looking for cheaper entertainment alternatives, driven partly by the economy, according to a new report from comScore. The category attracted 87 million U.S. visitors in May 2009, up 22 percent compared to a year ago.

Online Gaming Continues To Grow

Online gaming for video game consoles and portables saw a significant increase from 19 percent in 2008 to 25 percent in 2009, according to a new report from The NPD Group. PC online gaming experienced a small decline over the same time period, but it was still the most widely used platform for online gaming.

Free Online Gaming Grows As Economy Struggles

The usage of online gaming sites has grown 27 percent during the past year to 86 million visitors in December 2008, while the total time spent playing online games increased 42 percent, according to comScore.American's total amount of Internet time spent playing online games grew from 3.7 percent in December to 4.9 percent in December 2008.

Amazon’s Newest Foray Into Gaming

Amazon has purchased Reflexive Entertainment, a computer game developer based in Lake Forest, California, founded 11 years ago. Apart from actually developing games for PCs, Macs, and even the XBox 360, they own the popular site Reflexive Arcade, which offers downloads of PC games and Mac games, as well as online web games.

Online Gaming Attracting More Females

Growth in online gaming had significant user growth among teenage girls between the ages of 12 and 17 and women between the ages of 55 and 64 according to a new study from comScore.The total female online gaming audience in August 2008 grew 27 percent compared to the previous year to nearly 43 million visitors.